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CDC Games. Yulgang Revenue Rebounds Sharply after Settlement of Dispute with Mgame

BEIJING, ATLANTA , Mar. 10, 2008 -- CDC Games, a business unit of CDC Corporation (NASDAQ: CHINA), and pioneer of the "free-to-play, pay for merchandise" model for online games in China, today announced key performance metrics for Yulgang, the company's original "free-to-play, pay-for-merchandise" game in China.

During the most recent four days of operation (March 6 . March 9, 2008), key operating metrics for Yulgang were:

  • Average daily revenue of approximately U.S. $66,500. This represents growth of approximately 196 percent over average daily revenue of approximately US $22,500 during the first 2 months of 2008.
  • Peak concurrent users (PCU) of approximately 199,000. This represents growth of approximately 24 percent over PCU of approximately 160,000 during the first 2 months of 2008.
  • Average concurrent users (ACU) of approximately 156,000. This represents growth of approximately 13 percent over PCU of approximately 138,000 during the first 2 months of 2008.

"We are very pleased with the rapid rebound in the key operating metrics of Yulgang since the completion of the settlement agreement with Mgame and resumption of technical support," said Jeffrey Longoria, president of CDC Games International. "We are also very grateful to our hard-working Yulgang team in Beijing that has been working around the clock for the last four days. Based on the early metrics, we believe we are quickly regaining momentum in Yulgang and the confidence of the game.s 67 million registered players. We expect to see an additional boost in player activity and revenue as our planned marketing programs begin over the next few weeks and we prepare for the launch of Yulgang 2.0 in the very near future. With this growing momentum, we expect Yulgang to once again be a significant revenue contributor for CDC Games in China, along with Special Force and Shaiya."

About CDC Games

CDC Games is one of the market leaders of online and mobile games in China with more than 100 million registered users. The company's hit title Yulgang was among the first "free-to-play, pay-for-merchandise" online games in China and has received the "Top 10 Most Popular Games" award from the China Game Industry Annual Conference (CGIAC) for three consecutive years, in 2005, 2006 and 2007. Currently, CDC Games offers six popular MMO online games in China that includes: Yulgang, Shaiya, Special Force, Mir III, Shine and Eve Online. In March 2007, the company announced the formation of CDC Games Studio to establish strategic relationships with selected games development partners to accelerate the development of new, original online games for China and other targeted global geographies. CDC Games anticipates being able to deploy up to $100 million for CDC Games Studio investments through contributions from CDC affiliated companies, external partners and its internal resources. In August 2007, CDC Games formed a new subsidiary called CDC Games International (CGI) and CDC Games USA to launch new games internationally and to position CDC Games as a global publisher of online games. For more information on CDC Games, visit: www.cdcgames.net

About OGAAP

The Online Games Alliance Against Piracy (OGAAP) is a non-profit organization founded by CDC Games and other leading online games developers, with sponsorship from the China Government, to fight the piracy of online games in China. The goals of OGAAP are to establish a platform for industry participants and stakeholders to exchange ideas and share experiences; conduct market and technology research; propose industry-wide policies and practices; lobby relevant government bodies and lawmakers to enact anti-piracy legislation; actively promote public awareness of copyrighted online game usage, educate online game players about copyrighted content and vigorously pursue the continued shutdown of pirated online games as well as the arrest and conviction of their operators.

Founding members of the OGAAP alliance include CDC Games; CCP, the Iceland-based developer of EVE Online; Ons On Soft Co. Ltd., the Korea-based developer of Shine; Sonokong Co. Ltd., the Korea-based developer of Shaiya, and Come on Baby; T3 entertainment, the Korea-based developer of Audition online game; and Wemade Entertainment, the Korea-based developer of Legend of Mir II and MIR III online games.

About CDC Corporation

The CDC family of companies includes CDC Software focused on enterprise software applications and services, CDC Mobile focused on mobile applications, CDC Games focused on online games, and China.com focused on portals for the greater China markets. For more information about CDC Corporation (NASDAQ: CHINA), please visit www.cdccorporation.net.

Cautionary Note Regarding Forward-Looking Statements
This press release includes "forward-looking statements" within the meaning of the United States Private Securities Litigation Reform Act of 1995. These forward-looking statements include statements regarding the popularity of its online games, their recognition in the industry, the of launch additional titles during the next six months (including Lord of the Rings Online: Shadows of Angmar, Stone Age 2, ChaosGem, Come on Baby, Gemfighter, and Red Blood and others), , and other statements that are not historical, the achievement of which involve risks, uncertainties and assumptions. If any such risks or uncertainties materialize or if any of the assumptions proves incorrect, our results could differ materially from the results expressed or implied by the forward-looking statements we make. These statements are based on management's current expectations and are subject to risks and uncertainties and changes in circumstances. There are important factors that could cause actual results to differ materially from those anticipated in the forward looking statements, including the following: (a) the ability to realize strategic objectives by taking advantage of market opportunities in targeted geographic markets; (b) the ability to develop and market successfully MMORPG games; (c) the future growth of the online games industry in the China market; (d) the possibility of development delays; (e) the development of competing products and technology; and (f) the entry of new competitors and their technological advances. Further information on risks or other factors that could cause results to differ is detailed in filings or submissions with the United States Securities and Exchange Commission made by CDC Corporation in its Annual Report for the year ended December 31, 2006 on Form 20-F filed on July 2, 2007. All forward-looking statements included in this press release are based upon information available to management as of the date of the press release, and you are cautioned not to place undue reliance on any forward looking statements which speak only as of the date of this press release. The company assumes no obligation to update or alter the forward looking statements whether as a result of new information, future events or otherwise.

Investor Relations

Monish Bahl
CDC Corporation
678-259-8510

Email: Monish.bahl@cdcsoftware.com

Public Relations

Scot McLeod
CDC Corporation
678-259-8625
Email: scotmcleod@cdcsoftware.com

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